In January of this year, the World Health Organization finally found that "video game addiction" exists and that it is a "mental disorder." Indiana University has conducted MRI studies, finding that violent video games actually alter the structures of teen brains. That is why the American Psychological Association, the American Medical Association, and the American Academy of Pediatrics (see editor's note) have all found that violent video games shift the behaviors of all teens who play them toward the aggressive end of the spectrum, with some teens, who are especially at risk, going "Columbine." The midbrain is the seat of emotion-driven, dangerous copycatting behaviors, and because it is not fully connected to the forebrain, those behaviors are not intercepted. Teens process violent entertainment in the midbrain rather than in the forebrain. There are neurobiological and structural differences between teen and adult brains. The Miami Herald reports that Nikolas Cruz played murder simulation video games up to 15 hours a day, just as Adam Lanza of Newton, Connecticut, did before he killed 26 people at Sandy Hook Elementary. Two weeks later, "Columbine" occurred, the nation learned within 72 hours that Dylan Klebold and Eric Harris had trained on "Doom," even stating in their videotaped suicide note that they wanted to replicate "Doom" in the hallways of Columbine.įast forward to 2018 and Parkland, Fla. "What we fear," I said, "is that other boys in other American high schools would train on the same murder simulator video game and kill more students." In early April, 1999, I filed a federal wrongful death and product liability lawsuit in Paducah, Kentucky, on behalf of the families of three female students shot and killed by 14-year-old Michael Carneal, who had trained on the most violent video game at the time, "Doom." The next day we appeared on NBC's "Today," and Matt Lauer asked, "What do you fear based upon what you have learned in Paducah?" One of the characteristics of school shooters, according to the FBI is a "Fascination with Violence-Filled Entertainment," most importantly video games. The results are found in " The School Shooter: A Threat Assessment Perspective." After the massacre at Columbine High School, former President Bill Clinton ordered the FBI to investigate and then report the multiple causes of such events.
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